Game Prototype
Playable prototype for validating a core loop.
- GDD-lite และ gameplay flow
- Playable Windows หรือ WebGL build
- Unity source project
Choose the outcome you need, or describe the game and let AI draft a spec that remains editable in every section.
Services for solo creators and small teams, with concrete deliverables that can be configured in Build a Spec.
Playable prototype for validating a core loop.
One production-focused gameplay feature or reusable system.
Install, adapt and connect a plugin or feature to an existing project.
Diagnose a broken or stalled Unity, Unreal or Roblox project and turn the findings into a repair plan.
Profile frame time, memory, loading and asset bottlenecks against a clear target device.
Generate or receive AI-assisted art and prepare it for reliable use inside the game project.
Prepare a stable PC, mobile or Web build and resolve platform-specific input, performance and packaging issues.
These systems may involve servers, providers, latency, security, or production content, so timing is preliminary and price follows review.
Small complete game, port, release support or custom scope.
A polished representative slice that proves art direction, gameplay quality and the production pipeline.
A networked playable proving authority, sessions, replication and a representative gameplay loop.
Prototype an LLM-assisted NPC interaction with approved prompts, memory boundaries and safe fallback behavior.
Design and integrate accounts, persistence, inventory, leaderboards or live game services.
Run a structured QA, performance, packaging and handoff pass before launch.